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First civ 6 patch
First civ 6 patch











first civ 6 patch
  1. #FIRST CIV 6 PATCH UPDATE#
  2. #FIRST CIV 6 PATCH PATCH#
  3. #FIRST CIV 6 PATCH UPGRADE#

#FIRST CIV 6 PATCH PATCH#

Head over to the game's official website for the patch notes in full.Sid Meier's Civilization VI is a turn-based strategy 4X video game developed by Firaxis Games, published by 2K Games, and distributed by Take-Two Interactive. I'm going to keep playing and report back on how Civ 6 feels post patch next week. There are two new map types, Four-Leaf Clover and Six-Armed Snowflake.

#FIRST CIV 6 PATCH UPDATE#

Other headline features of the update include the addition of DirectX 12 support, and a new multiplayer scenario called Cavalry and Cannonades.

  • When loading a game, the era blurb will be the current era of the saved game, rather than the starting era of the game.
  • ESC now closes the Tech, Civic, and Eureka popups.
  • Removed Barbarian data from player replay graphs.
  • Improved search functionality in the Civilopedia.
  • first civ 6 patch

  • Auto-scroll to the first Great Person that can be claimed.
  • Changed resource icon backings to reflect the type of resource it is.
  • Updated to display what cities are getting amenities from each resource.
  • Updated Espionage mission chooser flow.
  • Updated the leader-chooser when beginning a new game.
  • Added rewards and consequences to mission completed popups.
  • Added City Center to the City Breakdown panel.
  • Added Trade Route yields to the Reports screen.
  • Also added multiplayer screenname in diplomacy.
  • Added the signature to the diplomacy action view/deal view so that we can differentiate between duplicate players.
  • Added additional Civilopedia shortcuts, including right clicking a unit portrait.
  • Added some additional icons for espionage, promotions, etc.
  • Added the number of specialists working a tile.
  • The patch aims to make Civ 6 explain itself a bit better, with more detailed tiles. It's fair to say Civ 6's UI isn't great, with loads of crucial information buried beneath menus that are easy to miss. Meanwhile, there are loads of user interface improvements.

    first civ 6 patch

    These changes all sound great, and will hopefully lead to more interesting single-player gameplay. Improved the ability of city-states to maintain a strong military.Tuned AI usage of units that cannot move and shoot, like Catapults.Increased AI competitiveness in building a more advanced military.Adjusted the AI approach to beginning and ending a war based on potential gain and loss.Adjusted AI understanding of declared friendship.Adjusted AI victory condition focus to increase their competitiveness in Science and Tourism.In short, the AI comes across as unsophisticated. Most players agree Civ 6 is military focused, and so it's not particularly rewarding - or useful - to go for other types of victories.

    #FIRST CIV 6 PATCH UPGRADE#

    It makes curious decisions, such as a refusal to upgrade its units. To me, this should help players cope with the AI's insistence that you are a warmonger, whether you sign a peace treaty or not, but the game will still penalise players who wipe out civilisations.Īnother problem with the game has to do with the AI's ability to compete with the player. The last city conquered from a player now provides a heavy warmonger penalty, even if you have a Casus Belli against this player, because you are wiping out a civilization. Reduced Warmonger penalties in most instances, and adjusted how this reacts to returning versus keeping a city. Here's the interesting balance change I'd like to highlight: Wars lead to hate, hate leads to suffering, and suffering leads to warmongering penalties, which can be tricky to deal with. Specifically, the AI always seems to denounce you, whatever your approach, and you end up in a lot of wars. I've been playing Civilization 6 and enjoying it a lot, but one of its problems is the wonky AI. Firaxis has released the first update for Civilization 6 - and it tackles one of the biggest complaints about the game.













    First civ 6 patch